The project needed more than a server landing page. It needed a real community hub with public pages, player accounts, commerce, support, moderation, and admin workflows all under one branded experience.
billysmith.devFull-stack community platform
DayZ of Oblivion
A full-stack DayZ of Oblivion platform built with Next.js, designed as both a public community site and a working admin/player system.

The build uses a Next.js full-stack setup with public content, a complete admin panel, shop and cart flow, player profiles, account roles, friends lists, chat, support tickets, staff applications, orders, coupons, events, rules, and audit-style admin controls.
Public server identity with real account systems
Admin workflows for support
Shop
Staff
Rules
Events
Roles
Player-facing profiles
Friends system
Live chat
Community tools
- 01Next.js full-stack web app
- 02Full admin panel
- 03Shop with cart and order flow
- 04Profiles
- 05roles
- 06friends lists
- 07and chat box